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IDEATHON 2026 · OPEN FOR IDEAS

Reimagine
Waste.
Shape Tomorrow.

A sustainability ideathon for bold minds ready to turn waste-management challenges into smart, practical interventions.

2–4members / team
∞age limit
₹ 100008Prize Pool
REGISTRATION
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SMART INTERVENTION2026
Clean communities·Healthy planet·Brighter future
Smart intervention
Reduce · Reuse · Recycle · Reimagine
REDUCE✦REUSE✦RECYCLE✦REIMAGINE✦CLEAN COMMUNITIES✦HEALTHY PLANET✦BRIGHTER FUTURE✦
REDUCE✦REUSE✦RECYCLE✦REIMAGINE✦CLEAN COMMUNITIES✦HEALTHY PLANET✦BRIGHTER FUTURE✦

Our partners

STRECON
TiE Global
Kakunje Software
Stellium
Aapaavani

01 — THE WHY

Small ideas.
Big impact.

Waste is not just something we throw away. It is a design problem, a systems problem and an opportunity to think differently.

ಹಸಿರು ಸಂವಾದ (Hasiru Samvada) brings together students, creators, problem-solvers and communities to develop smart interventions that make waste management cleaner, circular and more sustainable.

SMART INTERVENTION · INNOVATIONS FOR A SUSTAINABLE TOMORROW

“Make a change today — because a cleaner planet starts with you!”

01
Systems DesignRethink source reduction & material recovery
02
Community ActionBehaviour change & citizen participation
03
Smart MonitoringData, tracking & efficient collection workflows
04
Circular ValueTurn discarded streams into reusable resources
FROM LINEAR TO CIRCULAR5R Framework

Move from Bin to Value

Replace traditional collect-and-dump pipelines with decentralized sorting, upcycling, and resource recovery loops.

3 TRACKS · 13 STREAMS100% Practical

Real-World Urban & Rural Streams

Tackle overlooked waste streams from C&D debris and fast-fashion textiles to tourist zones and subsurface water.

OPEN TO ALL MINDS2–4 Per Team

Inclusive & Multidisciplinary

No age barrier. Bring engineers, designers, policy thinkers, students, or local changemakers in teams of 2–4.

02 — IDEAS IN FOCUS

Choose a problem.
Challenge the ordinary.

Three color-coded focus areas from the ideathon charter. Select a track and click any sub-topic to explore the intervention prompt.

FOCUS AREA 01 / 03

Waste Management

Rethink how sanitary, construction, cloth and plastic waste is reduced, sorted and recovered at the source.

SUB-TOPIC INTERVENTION PROMPT: Sanitary Waste

Design safe, dignified, low-cost collection, sterilization, or biodegradable alternatives for household & institutional sanitary waste.

03 — THE EXPERIENCE

Make your idea matter.

Don’t wait for a perfect solution. Start with a meaningful problem and a bold intervention.

01

Think beyond the bin

Turn an everyday waste problem into a practical, scalable intervention that works on the ground.

02

Build with a team

Bring 2–4 people together and combine engineering, design, policy, and community perspectives.

03

Pitch your solution

Present the problem root-cause, your smart intervention, and the path from concept to action.

04

Create lasting impact

Focus on cleaner communities, healthier ecosystems, and a brighter circular future.

HOW IDEAS ARE EVALUATED
FeasibilityPractical implementation in real communities
ScalabilityPotential to expand across wards, cities, or campuses
Eco ImpactMeasurable reduction in landfill or water pollution
InnovationFresh thinking in technology, design, or behaviour

04 — MARK YOUR CALENDAR

From idea
to impact.

REGISTRATION
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days · hours · mins · secs
STAGE 01 02 OCT – 01 NOV 2026

Round 1: Idea Pitching

Submit your team registration, problem root-cause brief, and initial proposed technical solution.

  • Team of 1–4 members
  • Choose 1 of 3 focus tracks
  • Problem & solution submission
STAGE 02 02 NOV – 01 DEC 2026

Round 2: Idea Elaboration

Unlocked exclusively for teams selected in Round 1: Submit detailed concept, 90-day plan, budget, and circularity model.

  • Feasibility & 90-day execution plan
  • Value proposition & resource needs
  • Jury intermediate screening
STAGE 03 15 DEC 2026

Round 3: Grand Finale

Top finalist teams present live before the Grand Jury with prototypes, hardware demos, and stage pitches.

  • Live auditorium presentation
  • Working prototype / demo walkthrough
  • Grand jury Q&A and final cash awards

05 — RULES & FAQ

Ready to
make a difference?

Everything you need to get started is simple: bring a team, choose a real problem and make your idea useful.

TEAM SIZE2–4 Members
AGE LIMITNo Age Limit
FORMATIdea Presentation
THE MINDSETCurious · Practical · Bold
FREQUENTLY ASKED QUESTIONS
Students, innovators, developers, designers, researchers, and aspiring entrepreneurs can participate. Teams can have up to 3 members, with each member’s name, email, and affiliation provided during registration.